Concept artist

  • Admission with interview

  • Narrative drawing Prep

    Optional year

  • Entrance examination

  • 1st year Common part

    Applied arts & Narrative drawing

  • 2nd year concept artist

    2 month Internship

  • 3rd year Concept artist

    3 month Internship

  • 4th year Concept artist

    3 month Internship

  • graduation jury

  • labour market

A Four-year degree course that includes compulsory internships in 2nd, 3rd and 4th years.

The final year takes place either in Nantes or in Montreal (Canada).

The concept art is a traditional and digital drawing discipline.

The aim is to create and design universes, and visual appearance, for video games, movies, 2D or 3D animation movies, board games. The concept artist imagines the characters, the objects, the sets, etc. on various appearances (colour or position) into 2D or 3D. He has to adapt himself to every universe.

The requirements for that training, which is unique in France, are a good knowledge of the drawing’s bases, anatomy, volumes, etc. and, of course, a huge blast of motivation.

COMPUTER HARDWARE :

  • – 1 room dedicated to the 2nd year’s students, equipped with 30 workstations and 30 Wacom Pro M tablets.
  • – Last generation professional softwares, a beamer and optical fiber.

Rooms are open 24 hours a day, all week long.

JOBS’ OPPORTUNITIES :

The jobs linked to concept art are numerous :

  • Concept Artist
  • Game designer
  • Character Designer
  • Illustrator
  • Digital painter
  • Sets designer
  • Objects and vehicles designer
  • Creatures designer

Here are some examples of the companies that recruit our students in France and everywhere else, for video games, 2D and 3D animation movies and film industry :

UBISOFT (France)  UBISOFT (Montréal – Québec), GAUMONT, DONTNOD,  EIDOS, DREAMWORKS, MAC GUFF, EDEN GAMES, etc.

The animation studios : TERMITES FACTORY , ANKAMA, XILAM, 2MINUTES, TF1, CARRIBARA, MIKCROS ANIMATION,TOUTENKARTOON etc.

Disciplines

  • Concept Art

  • Character design

  • Anatomy - Living model

  • Volumes-modeling

  • Objects and vehicles concept

  • Sets concept

  • Project management

  • Concept artist's professional methodology

  • Create a file of projects' development on a real case

  • 2D-3D computer graphics